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Houdini - SideFX Houdini Master version 11.0.733 VC8 - XFORCE

Houdini - SideFX Houdini Master version 11.0.733 VC8 - XFORCE Houdini - SideFX Houdini Master version 11.0.733 VC8 - XFORCE ...



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Antiguo 10/06/11, 03:56:47   #1
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Predeterminado Houdini - SideFX Houdini Master version 11.0.733 VC8 - XFORCE

Houdini - SideFX Houdini Master version 11.0.733 VC8 - XFORCE





Houdini - SideFX Houdini Master version 11.0.733 VC8 - XFORCE
Size: English | Pc | Windows | 32x 64x | 500.44 Mb
Genre: Graphics Software
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SideFX Houdini Master is the most complete solution for creating 3D animation and visual effects, allows complex images without the need for plug-ins or an army of programmers.

Cinema can rely on Houdini Master to help create video effects and animation. The main innovation - the new engine to work with fluids with which you can simulate fluids, gases, and even the movement of sand. The new engine can be used in conjunction with the engine to work with solids and particles.

Much attention is given to the new version of the interface and usability. I promise you that users will be able to achieve the same results by performing fewer operations. Another innovation - the ability to use the Python programming language to create scripts and writing expressions. This feature will be implemented through the Houdini Object Model. However, scripts and old forms will cooperate with the new version of the program.

- Access by using particles modified by Houdini and particle rendering techniques offers a total
- Create prototypes then swap in high resolution geometry for final output.
- Go back to edit the nodes or branch to explore new ideas.
- Organize your nodes hierarchically then encapsulate the results into digital data that can be easily shared with colleagues.
- Let Houdini store all your actions into networks of nodes that can be easily revised.

Features:

MODELING
- Create clean, production-ready, geometry with a wide variety of modeling services.
- Easily model complex environments with tools such as L-systems and instancing.
- Working with a complete set of tools for modeling polygons and NURBS, including a solid polygon subdivision surface workflow.

ANIMATION
- Change the key is the editor of La Mancha, Dope Sheet, Table View or directly in the Timeline.
- New mix Pose tool gives you set driven key behavior with one or more drivers.
- Default cartoon platform allows animators quickly test animation tools of Houdini.
- Use system Houdini procedural motion editing [chops] for advanced control.
- Set keyframes on any parameter in Houdini.

TEXTURING
- Unwrap organic models with UV skin tool.
- Tweak the results using the UV brush tool in both UV and 3D space.
- Mirror UV attributes quickly through geometry or transfer them to other models.

CHARACTER RIGGING
- Weight Easily capture composite painted by different riggers on the same model.
- Capture surfaces with bones or metaballs use for better localized deformation.
- Quickly mirror capture weights in the geometry or transfer them to other models.
- Create realistic muscle deformations with skin sliding using muscles metaball basis.
- Auto-installation tools allow you to quickly build biped platforms member quadraped and mixed with animation controls the environment.

MANTRA RENDERING
- Choose from micropolygon Mantra, raytrace, or new physically based rendering.
- Rendering of Fur using the procedure guide hairs and painted grooming attributes.
- Smoke Effects Render fluid-based and cloud using volumetric rendering engine with new maps of deep shadows and motion blur.

LIGHTING
- Set up local material properties to define custom looks for objects that share the same mission material.
- Easy to configure and control spots, direction, point, area or environment.
- New ships palette of materials with shaders presets that can be assigned then edited in Houdini's shader building environment.

INTEROPERABILITY
- Support for the Collada import geometry, lights, cameras, transformations and keyframe animation.
- Animate and render files and digital assets created in Houdini Master.
- Supports standard file formats such as obj, dxf, iges, rib and more.

PARTY OF RECORD
- Work with third party renderers such as RenderMan directly inside Houdini.
- Added support for rendering of the news by writing simple Python scripts.
- The creation of interactive documents with Houdini's RenderMan shader building environment.

BUILT-IN COMPOSITION
- The strong interaction with Houdini shading language to create custom masks.
- Lighters can test render passes then quickly prepare slap comps for review.

PARTICLES
- Full control over all aspects of how your particles move and react to forces.
- Full range of dynamic forces such as gravity, wind drag, the speed with local controls for turbulence.
- Easy to set up attraction, follow, flocking and orbitting create a complex particle motion.
- Birth of particles deform the geometry, even if the topology differs from image to image.
- Emit particles from any type of geometry such as points, surfaces, volumes and metaballs.
- Networks of particles can be extended by use of the environment Houdini expression vector-based node.
- The particles can collide with static and deforming geometry then react by either bouncing, dying, sticking or slipping.
- Surfaces and point clouds can both transfer and receive attributes from particles to help define the behavior.

PYTHON SUPPORT
- Easy to integrate Houdini into your existing pipeline with full access to Python libraries.
- Object oriented Python API provides low level access to Houdini.
- New motor Python background for Houdini lets you see exactly what is going on when Houdini generates an IFD or RIB file.

Fluid particles BASE
- The particles can be coated with special tools designed to take into account both the movement of particles collide and geometry.
- Smoothed Particle Hydrodynamics solver that lets you easily create fluid effects with splatter detail.

RECORD OF PARTICLES
- Volumetric Rendering lets you define regions of density then render with deep shadows.
- Point Rendering lets you efficiently render large numbers of particles with motion blur.
- Geometry instantiated efficiently distributes geometry over a large number of particles.
- Built-in support for texture-mapped sprites directly in the network of particles.
- Copy stamping lets you configure settings to create unique models at each particle.

Houdini Master is the visual effects and more complete animation solution available. This award-winning products and production-proven andles hardest blows without needing to plug-ins or an army of programmers. Film production facilities can rely on Houdini Master to help them create stunning feature film effects and character animation. Houdini Master is a feature-rich 3D animation and visual effects software renowned for its particle and dynamic tools. Houdini Master is perfect for visual effects artists, technical directors and supervisors who want to discover CG control over their pipeline.

Código:
http://www.filesonic.com/file/1167441231/Sjd3FX..H.0udjnj.Mast3r.V11.0.733.Wjn32.64.VC8-XF.0.RC.3.part1.rar
http://www.filesonic.com/file/1167353341/Sjd3FX..H.0udjnj.Mast3r.V11.0.733.Wjn32.64.VC8-XF.0.RC.3.part2.rar

Mirror:

Código:
http://www.fileserve.com/file/KUfMCKg/Sjd3FX..H.0udjnj.Mast3r.V11.0.733.Wjn32.64.VC8-XF.0.RC.3.part1.rar
http://www.fileserve.com/file/vrUvdmy/Sjd3FX..H.0udjnj.Mast3r.V11.0.733.Wjn32.64.VC8-XF.0.RC.3.part2.rar



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houdini, master, sidefx, vc8, version, xforce


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