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The Female Orgasm Blueprint



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Cebas Thinking Particles 4 for Production 1.0 (2010)


Cebas Thinking Particles 4 for Production 1.0 (2010)
English | 1920x1172 | H264 139 Kbps | MP3 83 kbps | 2.99 Gb
Genre : Video training

This material is based on the Video Tutorials Thinking Particles 3.0-4.0, found in the vast site Cebas, YouTube, encompassing both standard techniques, and advanced levels of everyday work tasks. Also includes new features and Thinking Particles 4.0. There are sample files and scripts.
Screenshot



Contents :
The original size of classes is about 7 GB (DVD). These video lessons were received ligation of the TechSmith TSCC codec in a more powerful x264 (AVC1), thereby reducing the total volume up to 3 GB without losing quality. In consequence of that, this video does not always correctly or play on some players. Probably will need to disable the DXVA feature in the player, because There are hardware limitations on the resolution. For example, with the latest player LightAlloy 4.5 with the inclusion of built-in codecs everything worked.
List of Lessons
1. TP4 - Intro.avi (7:10)
2. TP4 - Basics 01 - Crash Course.avi (64:35)
3. TP4 - Basics 02 - UI Navigation and Moving Multiple Operators.avi (7:24)
4. TP4 - Basics 03 - Recreating the PFlow default system in TP.avi (9:10)
5. TP4 - Basics 04 - Learn Debug EARLY.avi (10:30)
6. TP4 - Basics 05 - Pitfalls Part 1.avi (13: 2)
7. TP4 - Basics 06 - Pitfalls Part 2.avi (26:33)
8. TP4 - Math 01 - Vector Math.avi (55:31)
9. TP4 - Medium 01 - Distance Condition - Understanding Direction Outputs.avi (9: 9)
10. TP4 - Medium 02 - Animated Values, Curves, and GraphOp.avi (21: 4)
11. TP4 - Medium 03 - Spin Around Velocity Cross-Product.avi (22:50)
12. TP4 - Medium 04 - Data Channels 1.avi (23:21)
13. TP4 - Medium 05 - Data Channels 2 - Example 2.avi (10:39)
14. TP4 - Medium 06 - Memory 1 - The Basics.avi (13: 0)
15. TP4 - Medium 07 - Memory 2 - Shoot Blue at Found.avi (14:31)
16. TP4 - Medium 08 - Detecting Changes in Particle Data.avi (11: 0)
17. TP4 - Medium 09 - Detecting Changes in Direction.avi (9:24)
18. TP4 - Medium 10 - Detecting Changes in Direction v2 - Up vs Down.avi (11:54)
19. TP4 - Medium 11 - Weighted Random.avi (17: 3)
20. TP4 - Medium 12 - Increasing Chance Over Time v1.avi (9:54)
21. TP4 - Medium 13 - Increasing Chance Over Time v2.avi (8: 9)
22. TP4 - Medium 14 - Gradient Ramp Interpolation.avi (4:41)
23. TP4 - Medium 15 - Maxscript Controllers on Helpers.avi (2:23)
24. TP4 - Medium 16 - Expression Operator.avi (46:41)
25. TP4 - Adv 01 - MakeLine.avi (15:10)
26. TP4 - Adv 02 - MakeLineDir.avi (12:39)
27. TP4 - Adv 03 - PPassAB vs PSearch - Part 1 - Discussion.avi (13:30)
28. TP4 - Adv 04 - PPassAB vs PSearch - Part 2 - Example.avi (49:30)
29. TP4 - Adv 05 - PSearch Iterate - Part 1 - Iterate Through Memory.avi (8: 4)
30. TP4 - Adv 06 - PSearch Iterate - Part 2 - Find Largest.avi (10:35)
31. TP4 - Adv 07 - Iterator and Intersect v1 - weighted random directional sampling.avi (35:36)
32. TP4 - Adv 09 - VolumeBreak 1 - VolumeCell.avi (34:24)
33. TP4 - Adv 10 - VolumeBreak 2 - SC Impact Activation.avi (27:1
34. TP4 - Adv 11 - Painted VB Cell Breaking.avi (67:25)
35. TP4 - Adv 12 - Canyon Camera Map Activation.avi (38: 5)
36. TP4 - Adv 13 - Material Structure.avi (59:14)
37. TP4 - SC 01 - SC with TP ShapeJoint helper nodes.avi (12:2
38. TP4 - SC 02 - Detecting Impact Force.avi (15:5
39. TP4 - SC 03 - Calculating the proper output direction vector.avi (6:55)
40. TP4 - SC 04 - Auto-Joint System 1.avi (26:12)
41. TP4 - SC 05 - Simple Collision Jointing.avi (8:1
42. TP4 - SC 06 - Auto-Joint System 2 - Intersect.avi (12:29)
43. TP4 - SC 07 - Auto-Joint System 3 - Surface Sampling.avi (29:59)
44. TP4 - ScriptOp 01 - LifeProgress.avi (23:11)
45. TP4 - ScriptOp 02 - UserDefinedProps.avi (21:46)
46. TP4 - ScriptOp 03 - IsAlive.avi (8: 9)
47. TP4 - ScriptOp 04 - AlignmentYPR-Tutorial.avi (31:23)
48. TP4 - ScriptOp 05 - ReflectionDir.avi (23: 1)
49. TP4 - ScriptOp 06 - tp_Iterator discussion.avi (11:53)
50. TP4 - ScriptOp 07 - SplineSamplerTutorial.avi (19:33)
51. TP4 - Production Tips 01 - Notes on Approaching Shots.avi (15:37)
52. TP4 - Production Tips 2002 - Network Simming Script.avi (14:52)
53. TP4 - Production Shot - 01 - Simple Engine.avi (41:39)
54. TP4 - Production Shot - 02 - Rocket Trail.avi (28:25)
55. TP4 - Production Shot - 03 - Shooter Setup.avi (20:43)
56. TP4 - Production Shot - 04 - Explosion Setup.avi (13:45)
57. TP4 - Production Shot - 05 - VB based on SC Impact.avi (24:44)
58. TP4 - Production Shot - 06 - Ground Crumble Setup.avi (34:44)
59. TP4 - Production Shot - 07 - Meteor Hits City.avi (39:39)
60. TP4 - SquirlArt Crowd - 01 - Intersect and Alignment.avi (6:11)
61. TP4 - SquirlArt Crowd - 02 - Vector math for avoiding objects.avi (13:32)
62. TP4 - SquirlArt Crowd - 03 - Iterating through intersect samples.avi (21: 5)
63. TP4 - SquirlArt Crowd - 04 - Intersect sampling & direction determination.avi (26:19)
64. TP4 - SquirlArt Crowd - 05 - Blending method.avi (12:40)
65. TP4 - SquirlArt Crowd - 06 - Closest point on vector.avi (24:12)
66. TP4 - SquirlArt Crowd - 07 - Vector intersection.avi (13: 1)
67. TP4 - SquirlArt Crowd - 08 - 01 - Smooth object avoiding setup.avi (35: 4)
68. TP4 - SquirlArt Crowd - 08 - 02 - Smooth object avoiding setup.avi (11:17)
69. TP4 - SquirlArt Crowd - 08 - 03 - Smooth object avoiding setup.avi (54:41)
70. TP4 - SquirlArt Crowd - 08 - 04 - CleanUp.avi (31: 9)
71. TP4 - SquirlArt Crowd - 09 - 01 - flowField 2D.avi (41:10)
72. TP4 - SquirlArt Crowd - 09 - 02 - flowField 2D TD-Tool.avi (9:52)
73. TP4 - SquirlArt Crowd - 09 - 03 - Integrate flowField into objectAvoidance.avi (37:32)
74. TP4 - Renderers - 01.avi (14:3
75. TP4 - Config - Customizing Plugin-ini and Thinking-ini.avi (16:41)
INTRODUCTION

Welcome & What's New in TP 4.0

BASICS

Crash Course
UI Navigation & Right-click Menu
Building the simple system in TP vs PFlow
Learn Debug EARLY
Pitfalls
Pitfalls Part 2

MATH

Vector Math

MEDIUM-LEVEL TOPICS (basics +)

Understanding Distance Condition
Animated Values, Curves, and graphOp blackbox
Spin Around Velocity Cross-Product
Data Channels
Data Channels - Part 2
Memory - The Basics
Memory 2 - Shoot Blue at Found
Detecting Changes in Particle Data
Detecting Changes in Particle Direction
Detecting Changes in Particle Direction v2
Weighted Random
Increasing Chance Over Time v1
Increasing Chance Over Time v2
Gradient Ramp Interpolation
Maxscript controllers on Float values
Expression operator

ADVANCED TOPICS

Iterator - MakeLine
Iterator - MakeLineDir
PPassAB vs PSearch
PPassAB vs PSearch - Part 2
PSearch Iterate - Part 1 - Iterate Through Memory
PSearch and Iterate - Part 2 - Find Largest in Memory
Iterator and Intersect v1 - Weighted Random Directional Sampling
VolumeBreak 1 - Basic VolumeCell
VolumeBreak 2 - SC impact position
Paint VB Cells, PAttach, Activate
Canyon Camera Map (sequence trick)
Material Structure, Post-Cache Manipulation, Managing Updates

SC

SC with TP ShapeJoint helper nodes (manual scene construction approach)
SC - detecting the impact force
SC - calculating the proper output reflection vector
SC Auto-Joint 1: any direction and limited number of connections
Simple Collision Jointing
SC Auto-Joint 2: Intersect method
SC Auto-Joint 3: surface sampling with pairing

TP ScriptOperators

LifeProgress (age / lifespan)
User-Defined Props - importing objects with User-Defined Properties via Obj2Particle
IsAlive - for the auto-jointing system
Alignment YPR - Yaw, Pitch, Roll - (constructing an Alignment from 3 Angle spinners)
ReflectionDir
Cebas' "tp_Iterator" Sample
Spline Sampler

PRODUCTION TIPS

Notes on Approaching Shots
Network simming script usage

PRODUCTION SHOTS (setups for use in shots)

Simple Engine Setup
Rocket Trail
Shooter Setup
Explosion Setup
VolumeBreak based on Collision Impact
Ground Crumbling
Meteor Hits City

SquirlArt CROWD SETUPS

SquirlArt Crowd - 01 - Intersect and Alignment
SquirlArt Crowd - 02 - Vector math for avoiding objects
SquirlArt Crowd - 03 - Iterating through intersect samples
SquirlArt Crowd - 04 - Intersect sampling & direction determination
SquirlArt Crowd - 05 - Blending method
SquirlArt Crowd - 06 - Closest point on vector
SquirlArt Crowd - 07 - Vector intersection
SquirlArt Crowd - 08 - 01 - Smooth avoidance setup
SquirlArt Crowd - 08 - 02 - Smooth object avoiding setup
SquirlArt Crowd - 08 - 03 - Smooth object avoiding setup
SquirlArt Crowd - 08 - 04 - CleanUp
SquirlArt Crowd - 09 - 01 - flowField 2D
SquirlArt Crowd - 09 - 02 - flowField 2D TD-Tool
SquirlArt Crowd - 09 - 03 - Integrate flowField into objectAvoidance
TP and RENDERERS
finalRender & VRay
CONFIGURATION & THINKING.INI
TP Config

Download

Código:
http://www.filesonic.com/file/422051614/Thinking_Particles_4_for_Production_1.0_%28HQRip%29.part01.rar
http://www.filesonic.com/file/422039934/Thinking_Particles_4_for_Production_1.0_%28HQRip%29.part02.rar
http://www.filesonic.com/file/422049484/Thinking_Particles_4_for_Production_1.0_%28HQRip%29.part03.rar
http://www.filesonic.com/file/422042114/Thinking_Particles_4_for_Production_1.0_%28HQRip%29.part04.rar
http://www.filesonic.com/file/422051974/Thinking_Particles_4_for_Production_1.0_%28HQRip%29.part05.rar
http://www.filesonic.com/file/422051674/Thinking_Particles_4_for_Production_1.0_%28HQRip%29.part06.rar
http://www.filesonic.com/file/422051574/Thinking_Particles_4_for_Production_1.0_%28HQRip%29.part07.rar
http://www.filesonic.com/file/422046454/Thinking_Particles_4_for_Production_1.0_%28HQRip%29.part08.rar
http://www.filesonic.com/file/422055644/Thinking_Particles_4_for_Production_1.0_%28HQRip%29.part09.rar
http://www.filesonic.com/file/422042124/Thinking_Particles_4_for_Production_1.0_%28HQRip%29.part10.rar
http://www.filesonic.com/file/422041994/Thinking_Particles_4_for_Production_1.0_%28HQRip%29.part11.rar
http://www.filesonic.com/file/423835011/Thinking_Particles_4_for_Production_1.0_%28HQRip%29.part12.rar
http://www.filesonic.com/file/422039064/Thinking_Particles_4_for_Production_1.0_%28HQRip%29.part13.rar
Código:
http://www.fileserve.com/file/9F2qdRK
http://www.fileserve.com/file/QwpgUym
http://www.fileserve.com/file/jqTBegc
http://www.fileserve.com/file/5x8CZWG
http://www.fileserve.com/file/RjPvz4V
http://www.fileserve.com/file/EWSsmQx
http://www.fileserve.com/file/nmdSspR
http://www.fileserve.com/file/MdKqsxw
http://www.fileserve.com/file/2qDRkPd
http://www.fileserve.com/file/WGwdAvC
http://www.fileserve.com/file/tQDhKGr
http://www.fileserve.com/file/Gw8PEhT
http://www.fileserve.com/file/aFURwtW




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